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Fairly evolved for the time, the Goldbox games offered Diehard AD&D players something to do when they couldn't pull a group together to play Created by EA, ACS allowed people to design their own adventures and then let other people play them.It paved the way for many similar games to follow (Bard's Tale Construction set, AD&D Unlimited Adventurers, etc.)I loved playing this in third grade on the Commodore 64!In the original game, players control pieces on a chessboard and fought against opponents in realtime arcade sequence to win the game.A great chess-like fantasy game for the old C64, pitting the forces of Light against Darkness (or somesuch). Anyone who ever played the game will no doubt remember the music. It was just a puzzle / strategy game, there were different shaped and different colored pieces and it would tell you before you started where each piece had to go, so then you have only one open space and you have to slide the pieces around in this box until you get the right colored shapes where they're suppose to go.The hovercraft would automatically orient toward the goal (if you had the ball), or the ball (if you didn't).Originally developed for the Atari 400/800 systems, it was eventually ported (much) later to the C-64 and other platforms.There were also bad guys that looked like little TV's.I don't really remember what the object of the game was, but it was awesome! It was based on the tv show but it was the friends of ALF from Melmac had crash landed and ALF was suppose to pick up pieces lying around to fix the ship. but u had to watch out for Willie and the DOg Catacher or else they took u away and u would lose and your poor friends were stuck.

The game had the main theme from the Back to the Future movie, but the sound was cheesy. You played this pissed off wrestling dude(looked like hulk hogan with sun glasses) who goes around parts of town and performs body slams and wrestling moves on people. Came out in the mid 80's One of the first titles ever developed by Lucas Arts (nee Lucas Film Games, back when they were in building 'Z' on the ILM campus).An astounding furious two-player first-person 3D game with a simple premise: Get the ball and shoot it into your opponents goal.Utilizing a horizontally-split screen, you drove a hovercraft over a checkerboard grid, grabbed the ball using your forcefield, then carried it to your opponent's goal, all the while trying to avoid your opponent bumping you, harassing you, and trying to steal the ball.I remember mapping out the city on graph paper as I went. One of the most popular game series for the commodore system.The premise of the game was that you were abducted by aliens and set down in this fantasy city complete with magic, monstaers, and music. The archon series used a combination of strategy and arcade action.

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